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commit
487df08777
@ -3,7 +3,7 @@ backend = "xrender"
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paint-on-overlay = true;
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paint-on-overlay = true;
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glx-no-stencil = true;
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glx-no-stencil = true;
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glx-no-rebind-pixmap = true;
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glx-no-rebind-pixmap = true;
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vsync = "opengl-swc";
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vsync = "drm";
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# These are important. The first one enables the opengl backend. The last one is the vsync method. Depending on the driver you might need to use a different method.
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# These are important. The first one enables the opengl backend. The last one is the vsync method. Depending on the driver you might need to use a different method.
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# The other options are smaller performance tweaks that work well in most cases.
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# The other options are smaller performance tweaks that work well in most cases.
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