Fix captchas, again. #1531

This commit is contained in:
Mayhem 2014-04-03 01:47:21 +02:00
parent c5dfd248e6
commit 7bc7aed998
4 changed files with 31 additions and 89 deletions

View File

@ -1,3 +1,7 @@
- Fix captcha submission:<br>
Captchas were reloaded the instant a post was submitted to 4chan. Unfortunately, a recent change to reCAPTCHA made it so reloading captchas invalidates the ones that loaded but not yet used. This is now fixed by only unloading the captcha, and only load new ones after the post is submitted.<br>
This also kills captcha caching, so the feature was removed.
### 3.19.4 - *2014-03-27* ### 3.19.4 - *2014-03-27*
- Fix captcha not refreshing. - Fix captcha not refreshing.

View File

@ -1,26 +1,21 @@
QR.captcha = QR.captcha =
init: -> init: ->
return if d.cookie.indexOf('pass_enabled=1') >= 0 return if d.cookie.indexOf('pass_enabled=1') >= 0
container = $.id 'captchaContainer' return unless @isEnabled = !!$.id 'captchaContainer'
return unless @isEnabled = !!container
imgContainer = $.el 'div', imgContainer = $.el 'div',
className: 'captcha-img' className: 'captcha-img'
title: 'Reload reCAPTCHA' title: 'Reload reCAPTCHA'
innerHTML: '<img>' innerHTML: '<img>'
hidden: true
input = $.el 'input', input = $.el 'input',
className: 'captcha-input field' className: 'captcha-input field'
title: 'Verification' title: 'Verification'
placeholder: 'Focus to load reCAPTCHA'
autocomplete: 'off' autocomplete: 'off'
spellcheck: false spellcheck: false
@nodes = @nodes =
img: imgContainer.firstChild img: imgContainer.firstChild
input: input input: input
$.on input, 'focus', @setup
<% if (type === 'userscript') { %> <% if (type === 'userscript') { %>
# XXX Firefox lacks focusin/focusout support. # XXX Firefox lacks focusin/focusout support.
$.on input, 'blur', QR.focusout $.on input, 'blur', QR.focusout
@ -30,9 +25,16 @@ QR.captcha =
$.addClass QR.nodes.el, 'has-captcha' $.addClass QR.nodes.el, 'has-captcha'
$.after QR.nodes.com.parentNode, [imgContainer, input] $.after QR.nodes.com.parentNode, [imgContainer, input]
@setupObserver = new MutationObserver @afterSetup @beforeSetup()
@setupObserver.observe container, childList: true
@afterSetup() # reCAPTCHA might have loaded before the QR. @afterSetup() # reCAPTCHA might have loaded before the QR.
beforeSetup: ->
{img, input} = @nodes
img.parentNode.hidden = true
input.value = ''
input.placeholder = 'Focus to load reCAPTCHA'
$.on input, 'focus', @setup
@setupObserver = new MutationObserver @afterSetup
@setupObserver.observe $.id('captchaContainer'), childList: true
setup: -> setup: ->
$.globalEval 'loadRecaptcha()' $.globalEval 'loadRecaptcha()'
afterSetup: -> afterSetup: ->
@ -40,82 +42,37 @@ QR.captcha =
QR.captcha.setupObserver.disconnect() QR.captcha.setupObserver.disconnect()
delete QR.captcha.setupObserver delete QR.captcha.setupObserver
setLifetime = (e) -> QR.captcha.lifetime = e.detail
$.on window, 'captcha:timeout', setLifetime
$.globalEval 'window.dispatchEvent(new CustomEvent("captcha:timeout", {detail: RecaptchaState.timeout}))'
$.off window, 'captcha:timeout', setLifetime
{img, input} = QR.captcha.nodes {img, input} = QR.captcha.nodes
img.parentNode.hidden = false img.parentNode.hidden = false
$.off input, 'focus', QR.captcha.setup input.placeholder = 'Verification'
$.off input, 'focus', QR.captcha.setup
$.on input, 'keydown', QR.captcha.keydown.bind QR.captcha $.on input, 'keydown', QR.captcha.keydown.bind QR.captcha
$.on img.parentNode, 'click', QR.captcha.reload.bind QR.captcha $.on img.parentNode, 'click', QR.captcha.reload.bind QR.captcha
$.get 'captchas', [], ({captchas}) ->
QR.captcha.sync captchas
$.sync 'captchas', QR.captcha.sync
QR.captcha.nodes.challenge = challenge QR.captcha.nodes.challenge = challenge
new MutationObserver(QR.captcha.load.bind QR.captcha).observe challenge, new MutationObserver(QR.captcha.load.bind QR.captcha).observe challenge,
childList: true childList: true
subtree: true subtree: true
attributes: true attributes: true
QR.captcha.load() QR.captcha.load()
sync: (captchas) -> destroy: ->
QR.captcha.captchas = captchas $.globalEval 'Recaptcha.destroy()'
QR.captcha.count() @beforeSetup()
getOne: -> getOne: ->
@clear() challenge = @nodes.img.alt
if captcha = @captchas.shift() response = @nodes.input.value.trim()
{challenge, response} = captcha if response and !/\s/.test response
@count()
$.set 'captchas', @captchas
else
challenge = @nodes.img.alt
if response = @nodes.input.value then @reload()
if response
response = response.trim()
# one-word-captcha: # one-word-captcha:
# If there's only one word, duplicate it. # If there's only one word, duplicate it.
response = "#{response} #{response}" unless /\s/.test response response = "#{response} #{response}"
{challenge, response} {challenge, response}
save: ->
return unless response = @nodes.input.value.trim()
@captchas.push
challenge: @nodes.img.alt
response: response
timeout: @timeout
@count()
@reload()
$.set 'captchas', @captchas
clear: ->
return unless @captchas # not loaded yet.
now = Date.now()
for captcha, i in @captchas
break if captcha.timeout > now
return unless i
@captchas = @captchas[i..]
@count()
$.set 'captchas', @captchas
load: -> load: ->
return unless @nodes.challenge.firstChild return unless @nodes.challenge.firstChild
# -1 minute to give upload some time. # -1 minute to give upload some time.
@timeout = Date.now() + @lifetime * $.SECOND - $.MINUTE
challenge = @nodes.challenge.firstChild.value challenge = @nodes.challenge.firstChild.value
@nodes.img.alt = challenge @nodes.img.alt = challenge
@nodes.img.src = "//www.google.com/recaptcha/api/image?c=#{challenge}" @nodes.img.src = "//www.google.com/recaptcha/api/image?c=#{challenge}"
@nodes.input.value = null @nodes.input.value = null
@clear()
count: ->
count = if @captchas then @captchas.length else 0
@nodes.input.placeholder = switch count
when 0
'Verification (Shift + Enter to cache)'
when 1
'Verification (1 cached captcha)'
else
"Verification (#{count} cached captchas)"
@nodes.input.alt = count # For XTRM RICE.
reload: (focus) -> reload: (focus) ->
# the 't' argument prevents the input from being focused # the 't' argument prevents the input from being focused
$.globalEval 'Recaptcha.reload("t")' $.globalEval 'Recaptcha.reload("t")'
@ -124,8 +81,6 @@ QR.captcha =
keydown: (e) -> keydown: (e) ->
if e.keyCode is 8 and not @nodes.input.value if e.keyCode is 8 and not @nodes.input.value
@reload() @reload()
else if e.keyCode is 13 and e.shiftKey
@save()
else else
return return
e.preventDefault() e.preventDefault()

View File

@ -478,6 +478,9 @@ QR =
# Connection error, or # Connection error, or
# www.4chan.org/banned # www.4chan.org/banned
delete QR.req delete QR.req
if QR.captcha.isEnabled
QR.captcha.destroy()
QR.captcha.setup()
post.unlock() post.unlock()
QR.cooldown.auto = false QR.cooldown.auto = false
QR.status() QR.status()
@ -511,6 +514,7 @@ QR =
{req} = QR {req} = QR
delete QR.req delete QR.req
QR.captcha.destroy() if QR.captcha.isEnabled
post = QR.posts[0] post = QR.posts[0]
post.unlock() post.unlock()
@ -540,23 +544,12 @@ QR =
# Remove the obnoxious 4chan Pass ad. # Remove the obnoxious 4chan Pass ad.
if /mistyped/i.test err.textContent if /mistyped/i.test err.textContent
err = 'You seem to have mistyped the CAPTCHA.' err = 'You seem to have mistyped the CAPTCHA.'
# Enable auto-post if we have some cached captchas. QR.cooldown.auto = false
QR.cooldown.auto = if QR.captcha.isEnabled
!!QR.captcha.captchas.length
else if err is 'Connection error with sys.4chan.org.'
true
else
# Something must've gone terribly wrong if you get captcha errors without captchas.
# Don't auto-post indefinitely in that case.
false
# Too many frequent mistyped captchas will auto-ban you! # Too many frequent mistyped captchas will auto-ban you!
# On connection error, the post most likely didn't go through. # On connection error, the post most likely didn't go through.
QR.cooldown.set delay: 2 QR.cooldown.set delay: 2
else if err.textContent and m = err.textContent.match /wait\s+(\d+)\s+second/i else if err.textContent and m = err.textContent.match /wait\s+(\d+)\s+second/i
QR.cooldown.auto = if QR.captcha.isEnabled QR.cooldown.auto = !QR.captcha.isEnabled
!!QR.captcha.captchas.length
else
true
QR.cooldown.set delay: m[1] QR.cooldown.set delay: m[1]
else # stop auto-posting else # stop auto-posting
QR.cooldown.auto = false QR.cooldown.auto = false
@ -592,18 +585,6 @@ QR =
# Enable auto-posting if we have stuff left to post, disable it otherwise. # Enable auto-posting if we have stuff left to post, disable it otherwise.
postsCount = QR.posts.length - 1 postsCount = QR.posts.length - 1
QR.cooldown.auto = postsCount and isReply QR.cooldown.auto = postsCount and isReply
if QR.cooldown.auto and QR.captcha.isEnabled and (captchasCount = QR.captcha.captchas.length) < 3 and captchasCount < postsCount
notif = new Notification 'Quick reply warning',
body: "You are running low on cached captchas. Cache count: #{captchasCount}."
icon: Favicon.logo
notif.onclick = ->
QR.open()
QR.captcha.nodes.input.focus()
window.focus()
notif.onshow = ->
setTimeout ->
notif.close()
, 7 * $.SECOND
unless Conf['Persistent QR'] or QR.cooldown.auto unless Conf['Persistent QR'] or QR.cooldown.auto
QR.close() QR.close()

View File

@ -89,6 +89,8 @@ QR.post = class
for name in ['thread', 'name', 'email', 'sub', 'com', 'fileButton', 'filename', 'spoiler', 'flag'] for name in ['thread', 'name', 'email', 'sub', 'com', 'fileButton', 'filename', 'spoiler', 'flag']
continue unless node = QR.nodes[name] continue unless node = QR.nodes[name]
node.disabled = lock node.disabled = lock
if QR.captcha.isEnabled
QR.captcha.nodes.input.disabled = lock
@nodes.rm.style.visibility = if lock then 'hidden' else '' @nodes.rm.style.visibility = if lock then 'hidden' else ''
(if lock then $.off else $.on) QR.nodes.filename.previousElementSibling, 'click', QR.openFileInput (if lock then $.off else $.on) QR.nodes.filename.previousElementSibling, 'click', QR.openFileInput
@nodes.spoiler.disabled = lock @nodes.spoiler.disabled = lock